Star Wars creator’s VFX studio working on The Witcher and more about VFX in Season 2

5 comments

One of the largest and best-known visual effects studios in the world Industrial Light & Magic (ILM) has joined the work on the second season of Netflix’s The Witcher. The studio was founded by George Lucas in 1975 and since that time worked on many of the greatest cinematic hits such as Star Wars, Pirates of the Caribbean and Jurassic Park. They are sixteen-time Academy Award Winners for visual effects. Their most recent credits are The Mandalorian, Disney’s Aladdin and Avengers: Endgame.

Another studio that will also contribute to the appearance of the second season is The Third Floor. They were responsible for pre-visualization, i.e. for planning and conceptualizing scenes. They have recently worked on productions such as Rogue One, Mowgli and Spider-Man: Far from Home.

We can also confirm that part of the crew working on visual effects for the first season will return to work on the second season. Studios that will work on both seasons are Platige Image, Cinesite, One of Us and Clear Angle Studio.

At the moment, it is not known whether Framestore and Nviz, who worken on the first season, will return to work on the second. Perhaps they were replaced by Industrial Light & Magic and The Third Floor. It’s also possible that the budget for special effects has been increased and more studios have been hired to work on the second season.

In any case, we’re happy with the new crew and hopeful that some of the VFX elements that were rough around the edges will be improved in Season 2.

5 comments on “Star Wars creator’s VFX studio working on The Witcher and more about VFX in Season 2”

  1. That is great news. One of the best things in all the recent SW films were the breathtaking visual effects. Everything I hear about s2 make me more and more positive. I can’t wait!

  2. Masking very mediocre writing by pouring obscene amounts of money into visual effects and CGI seems to be a trend these days.

  3. Would be interesting to know if ILM is using the unreal video wall the introduced with mandalorian.

  4. typical Hollywood crap, bling over substance. crappy writing, crappy world building, crappy adaptation, but let’s make fancy special effects! yawn! this production totally missed the essence of Witcher and European vibe that made it special.

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